Prior to the release of Outriders, People Can Fly hosted a legendary weapons week and a legendary armor week – two distinct showcases that gave fans a glimpse into the potential builds of the game. With Outriders: Worldslayer about a month from release, People Can Fly is repeating these approaches.
Recently, People Can Fly hosted an Outriders: Worldslayer legendary weapons week, and it’s continuing this trend with a new legendary armor week. It’s likely that People Can Fly shows off one legendary armor set for each character, with it beginning today with a new Devastator armor set. This legendary armor set makes the Devastator class looks like a ton of fun.
Outriders: Worldslayer's Ascension Progression System Explained
Across three posts today, the officialOutriders showcased a gameplay clip of the legendary Concussioner set and gameplay build, offering a full skill breakdown including weapons, mods, and levels (including inOutriders’ New PAX skill tree), details shots off each armor piece, and a plethora of screenshots for the build in-action.
While there’s a lot of content here to take in, the cream of the crop is the Devastator Chip Off the Old Block mod. This causes the Devastator class to spawn a Golem Clone that jumps toward the nearest enemy, dealing 300% melee skill damage within a 3-meter radius. Not only is this effective, but as seen from the screenshots, it looks like a ton of fun.
Furthermore, having the Concussion set fully or mostly equipped results in an awesome set bonus: “Taking damage generates Melee energy. Using your Melee skill releases the energy, dealing 80% of taken damage within a 10-meter radius. The release damage scales with [a player’s] armor. Generated energy depletes gradually every two
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