After being under wraps for so long, we got an absolute deluge of information on Bethesda's next game at the Starfield Direct in Microsoft's summer showcase. I am now more apprised than I have ever been in my life about the NASA-punk future's rad-as-hell jetpacks, cold fish companions, and fun off the beaten path.
That being said, there's still things we don't know, and some of the reveals in the trailer raised even more questions than they answered, so here's our—checks notes one last time—nine biggest unanswered questions after the Starfield Direct.
Starfield's big boy, main hub, Imperial City city looks to be New Atlantis in Alpha Centauri. Alright, fair enough but it also looks like we're going to be visiting the mining colony of Cydonia on Mars. It feels like we're tiptoeing around the Pale Blue Dot here!
Starfield could be doing something similar to the original Mass Effect, where you can load into our home solar system but only visit Earth's moon, but that doesn't seem to jive with Starfield's open-ended nature. Did something horrible happen to Earth, and will we visit that wreckage? Is Starfield a sequel to Fallout? No, that'd just be dumb.
On the post-apocalyptic front, there's this one shot from the showcase of a giant archway in the middle of a reddish desert. Now, I just parsed it as «Maybe it's more alien crap, but it sure does look like the St. Louis Gateway Arch,» but as PCG features producer Chris Livingston pointed out to me, what if it just is the St. Louis Gateway Arch?You maniacs! You blew it up!
While we're on the subject, what about the other six planets of our home solar system (sorry Pluto)? That seems like a tall order to simulate, but it'd be weird to only visit Mars there, wouldn't it?
Starfiel
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