Saqib "Lirik" is one of Twitch's most popular streamers, with just under three-million followers. He streams a variety of content to his large audience. However, lately he has been solely playing the newly-released Elden Ring, showcasing his skills by already moving through a large portion of the game with general ease while some streamers aren't even at the halfway point.
During his latest stream playing the game, he was moving through an area filled with enemies around at every corner, \he was overwhelmed by multiple foes. The streamer kept dying from multiple consecutive hits that he couldn't escape from.
While dying in this game is very common, especially when facing multiple different enemies with wildly different timings for their separate attacks, this death was something special as he had a total of over five-hundred-thousand runes that were now dropped on the ground.
To put that number into perspective, the average early game opponent gives just around one-hundred runs, so ammassing as much as he did just to have them dropped would be heartbreaking to most players.
However, he still had a chance to re-acquire the fruits of his efforts, as the runes would only disappear if he died again without picking them back up from where he perished.
Making haste, the streamer rushed back to the location where he last died, but as he approached the runes, the game stuttered. This caused him to jump to his death.
After jumping to his demise, Lirik bursts out in anger, complaining about the poor optimization in the game.
After respawning, he continued his rant against the game, still clearly upset that his hard-earned money went down the drain.
After a brief stint of silence, he then stated that he is over the anger and is now just
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