Nvidia’s GeForce game-ready drivers carry with them a bevy of improvements to some of the most popular games and today’s is no exception. Coming in at 662 MB, driver 512.59 will beef up the way rigs handle specific games. Specifically, the driver focuses on the newly-released Early Access title, Dune: Spice Wars, an RTS set in the Dune universe that’s much like the classic game in the series from way-back-when. But that isn’t all the driver does, of course. Irradiated shooter Chernobylite has gotten a ray-tracing upgrade on top of the already-existing DLSS implementation. Speaking of which, martial arts MMO JX3 just got DLSS itself.
As for other inclusions, driver 512.59 has special optimizations for Vampire: The Masquerade – Bloodhunt‘s Early Access debut, as well as briging G-Sync to three more monitors, including the ASUS ROG XG259CM, Samsung G95NA, and Galaxy VI-01. Four more games now allow use of Reflex Stats (which allows users to measure system pipeline latency) now, including Valorant, Bright Memory: Infinite, Fortnite, and Rust. On top of that, eight games now have optimal settings that can be opted into, including Ghostwire:Tokyo, Lego: Star Wars – The Skywalker Saga (which has some pretty rough optimization issues), GRID Legends, and Tiny Tina’s Wonderland, to name a few.
In case you’ve always wondered exactly what goes into one of Nvidia’s game-ready drivers, a new video featuring the company’s senior product manager, Sean Pelletier, gives an overview of why exactly drivers are so important when it comes to better performance. He starts off by going into detail about the way operating systems utilize a pipeline featuring a user mode and kernel mode, the latter of which the driver has more control over than
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