In 2014, Drinkbox Studios released a zany action platformer called Guacamelee that quickly earned the praise of critics and players alike. This was followed by an equally humorous sequel in 2018, and fans have been eager to see what the developer offers next. Taking a break from platformers, Drinkbox’s latest creation Nobody Saves the Worldis a dungeon crawling RPG that delivers some of the humor that gamers expect and tosses in a slight re-skin of long-established classic RPG tropes.
When most people think of an RPG, certain elements immediately come to mind like magic, armor, swords, goblins, and of course a fantasy setting. An RPG that breaks from this standard formula automatically feels innovative and, in the case of Nobody Saves the World, this is somewhat true. Yet despite the general impression that the game is avoiding dusty RPG tropes, it isn’t an overarching divergence. Even the title Nobody Saves the World advertises that the game is in fact based on one of the most pervasive and overused themes in RPGs.
Players begin the game as a featureless nobody with nothing — no name, no memory, and no clothes. Yet somehow this ghostly pale amnesiac obtains a magic wand and is soon working his way through a checklist of quests. His objective? To save the world, of course. A growing dark force called the Calamity has returned to corrupt the land. The superstar magicians who would normally be called upon for assistance have disappeared, and for some reason, Nobody is the sole backup plan. That’s about as far as it goes. The story of Nobody Saves the World seems like a cookie-cutter outline slapped on because it was necessary.
Nobody won’t remain a nobody forever, though. Thanks to the magical wand that he borrowed
Read more on gamerant.com