Moon Studios creative director Thomas Mahler believes that PlayStation might eventually take Xbox’s lead in leaving behind console exclusivity for its titles. In a post on social media platform X, Mahler spoke about how he believes that Xbox boss Phil Spencer’s idea of releasing games on to more platforms.
“I know some people always want me to join the console warning, but I strongly believe that [Spencer] has the right approach,” posted Mahler. “We decided a few years back not to make [No Rest for the Wicked] under Microsoft because back then we couldn’t have shipped it for PlayStation and Switch and since we knew how important multiplayer and cross play would be, we decided to partner with Take2 instead.”
In the post, Mahler goes on to talk about his conversations with Spencer about the nature of console exclusivity, and how the concept would have been crazy if it were applied to, for example, movie DVDs.
“In my emails to Phil over the years, I always brought up how crazy it would’ve been if you could’ve only watched certain DVDs on Sony players, while for others you would’ve needed a Samsung player, etc – I think we can all agree that this would’ve been nutty for films, so why are games any different?”
Mahler then pointed out how, at this point, the core architecture on both Xbox console and PlayStation consoles are so close together that developing games for multiplatform releases “isn’t that big of a deal anymore.” It also helps that the design of controllers has converged into similar designs on all platforms as well.
“Consoles have been stuck attracting the same 100-150m players for over two decades now,” he continued. “If we want to see the industry grow, it needs to be easier for everyone to access the content.”
Mahler caps off the post by talking about Sony potentially going for multiplatform releases as well, saying that people should be able to buy whatever hardware they want without losing access to games. He also pointed out how Nintendo will likely
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