Nintendo has promised to fix an annoying bug that’s cropped up in Kirby 64: The Crystal Shards, a Nintendo 64 game that’s available via Nintendo’s Online Expansion Pack subscription. According to NintendoLife, the bug makes it so players can’t move if they’re hit by certain enemies or items in the game’s underwater levels. The only way to fix it, according to people who say they’ve experienced the bug, is to exit the level.
The issue seems to be caused by Nintendo’s emulator, as players report that they don’t remember it happening in the original version of the game or in other ports (it was available through the Virtual Console on the Wii and Wii U). In a tweet on Friday, the company said that a patch to fix the issue “will be released early next week.”
A bug has been found in <a href=«https://twitter.com/hashtag/Kirby?src=hash&ref_src=» https: www.theverge.com>#Kirby
64: The Crystal Shards for Nintendo 64 — Nintendo Switch Online that can prevent players from progressing under a certain condition. A patch will be released early next week to fix this. We apologize for the inconvenience.
This is far from Nintendo’s first brush with emulation woes on the Switch. Players have complained that some classic games run poorly on the company’s modern console, and in some cases, players have noticed changes from the original versions. When Paper Mario, another Nintendo 64 game, came to the console, its launch was a bit of a disaster; there were crashes, complaints of lag, and even reports of save file-deleting bugs.
Related
It doesn’t help people’s moods that Nintendo markets its emulator as a premium feature — to get access to NES or SNES games, you have to subscribe to Nintendo Switch Online, which costs $20 a year. Access to
Read more on theverge.com