UPS covid-19

Nightdive sheds light on why Blade Runner Enhanced Edition was such a disaster

Reading now: 858
pcgamer.com

I was heartbroken by the state that Nightdive's Blade Runner Enhanced Edition released in(opens in new tab). As someone with long, fond memories of sitting at my dad's enormous grey Fujitsu PC and running around the original's rain-slick LA streets, I was excited for the surefire nostalgia hit that I thought Nightdive's remaster would be.

Well, the rest is history. The smudgy upscaling, unnatural framerate, and a litany of new bugs combined to make sure the remaster turned out a worse experience than the original.

Those of us who were looking forward to stepping into Ray McCoy's gumshoes were sorely disappointed. But at least now we know why.

A new interview from PCGamesN(opens in new tab) with Nightdive's Larry Kuperman and Dimitris Giannakis—the company's director of business development and lead producer on Blade Runner Enhanced Edition, respectively—sheds some light on the «perfect storm» the project faced before it was released. «If anyone thinks… that we sat around a table and said we're going to ship a game that’s not up to our Nightdive standards… that didn't happen,» Kuperman told PCGamesN.

Read more on pcgamer.com
The website gamebastion.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.

Related News

DMCA