The first teasers for Netflix's new live-action Resident Evil show have arrived, teasing an apocalyptic 2036 and a relatively normal 2022 (or as normal as an Umbrella Corporation sponsored subdivision can be). It's important to remember these dates--not only because they run throughout all eight of the first season's episodes, but because the show's timeline plays directly into the games.
In speaking with a group of journalists at Netflix's Hollywood office, showrunner Andrew Dabb explained that, while the Resident Evil show is not a direct adaptation to any one of the games, it does exist within the chronology and timeline of the video game universe. This means, in his words, «everything that happened in the games happened in our show, when it happened in the games.» So, Racoon City being blown up in 1998? That happened here. All the various outbreaks and incidents throughout the early 2000s? They're all canon. Albert Wesker being killed in 2009? Yep, that too.
«Here's what I'll say about that,» Dabb said, «we're very aware that Albert Wesker was blown up in a volcano by a rocket launcher. We've all been there. There is a very good reason that Wesker is back and it does not come down to the fact that he was wearing lava-and-rocket proof clothes. We're very aware of that and it will be dealt with.»
This, of course, doesn't mean that everything will be dealt with in Resident Evil's long and deep timeline. «These events inform our backstory,» Dabb said. The events of the series, he explained, are «characters starting to realize [via these past events] that Umbrella is more than just a low-rent Pffizer.»
This meshing of timelines even extends into the present day, Dabb said. The latest main game in the franchise, Resident
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