Most players that get through Neon White aren't going to be aware of a secret ending. The game is not one that involves controllable decisions or even many RPG elements. Yet there is one choice in the entire game. The issue is that most players won't ever get to make it.
Annapurna Interactive Game Neon White Lets Players Slay Demons in Heaven
This whole article must be prefaced with an obvious spoiler warning to anybody who has not yet completed Neon White and would like to experience the different endings for themselves. The first section will detail how to get the good ending, so that is safe to read, but skip the second headline as it discusses the details and differences between the two possible outcomes.
To max out every character's insights, players will have to locate every gift in the game. Technically, all that must be unlocked is everyone's memories, but the last stage in each insight meter is always a memory, so there aren't any missed gifts permitted.
Neon White: Awesome Things You Didn't Know You Could Do
For Green's memories, this means chucking all of the strange coins into the ocean. In addition to the gifts, the insight missions must also be completed in their entirety. The times on these are irrelevant, but they must all be beaten.
For those who are hesitant to replay every mission, given how long the game is, go to White's Room and check his journal. In it, the insight rank for each companion is measured. If it says 'max' on the meter, then that character is ready. When they are all ready, go ahead and start the final mission.
While the Book of Death ending is not «bad» necessarily, it certainly has a lot to be desired. Loose ends abound. In this ending, Green will be condemned to hell by White's hand, a fate
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