Player First Games' platform fighter MultiVersus recently entered its first season despite still being in the open beta stage and the game still has a handful of kinks that may need to be ironed out. One MultiVersus fan has shared a clip of a massive problem with Morty's hit box that could leave some players frustrated that their hits aren't connecting.
MultiVersus Season 1 began earlier this month, and it brought with it numerous balance changes to the live-service title, a Battle Pass full of fresh cosmetics, new characters like Rick and Morty, and more. Because many MultiVersus players are now getting to fight other prominent Warner Bros. characters as Morty, some are formulating ideal strategies for the Brawler and others are noting problems with some of his attacks. Reddit user ThunderTRP shared a MultiVersus clip yesterday in which they're fighting against Shaggy as Morty in the Training arena with limited success to highlight specific issues with Morty's hit box.
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ThunderTRP's MultiVersus clip begins with the player landing back on the main Training platform before performing another jump attack that inflates one of Morty's arms for a powerful fist slam that never hits. Although Morty's arm is clearly able to connect with the opponent's head, it clips through Shaggy for the entire attack rather than colliding with the top of the character model. After slowing down the MultiVersus footage, it's noticeable in ThunderTRP's video just how much of the opponent the Brawler move from Morty simply phases through as the arm extends to Shaggy's furthest shoulder.
Part of Morty's attack in ThunderTRP's clip shows a purple swipe that reflects the player's
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