The Protagonist in Monark is the most important character you'll get to play with. Not only does he participate in every single battle in the game, but if he gets knocked out, that's it. It's a sudden Game Over, Persona-style.
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Luckily, he's not exactly a slouch in a fight. His Imagigear gives him a cool look and the stats to go with it, and his Authorities are some of the most complex in the game, with entire strategies being centered around them. Keep him safe, but don't be too afraid to put him in the fray!
As you'd expect from the protagonist of an RPG, the lead character of Monark is quite a balanced character when it comes to stats. His ATK and PSY are roughly on par with each other, with ATK pulling ahead just slightly. This makes sense, as his abilities that use PSY are highly situational - you'll have to Resonate with someone else to make normal use of it.
Apart from those high offensive stats, the protagonist's main role in battle is to set up Resonance. He's the only character in the game able to do so, and it's one of the things that makes Monark's combat system so engaging.
The protagonist is also very good at managing or taking advantage of MAD. Many of his Authorities will become stronger if the target or the user has a higher MAD score - these are useful in prolonged fights where allies and enemies are likely to reach those high values.
When using the protagonist, you'll want to weigh up your options carefully. With so many skills that have the potential to change the course of an entire battle in one turn, you'll have to be mindful of the consequences of your actions. Sometimes, it's better to deal damage with Throwing Knife or Animakinesis than to try and set up large chains
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