The Doom series seems to be going from strength to strength since the 2016 reboot and 2020 follow-up. With id Software currently looking to start its next project, it's possible that the influential FPS is not done by a long shot, if that is what the studio will be working on. Despite being nearly 30 years old, the original 1993 release is still played by many to this day, and there are also more than enough people in the community keeping it in the limelight through mods.
In a recent video uploaded to YouTube, modder Chello showed their work on a project that changes a key aspect of the first Doom game. It becomes pretty clear early on in the footage that this mod turns the enemies and objects in the world from 2D sprites into 3D voxels. This means that they will no longer be flat and instead will look a bit more modern, though without compromising the overall look of the classic shooter. Some additional uploads on Chello's Twitter page really show off the work that's being put into the mod.
Doom Mod Turns Game Into an Homage to Nu-Metal Band Limp Bizkit
Currently, there is no release date for «Doom Voxel,» but the brief video is impressive so far. There are some really interesting mods for the game out there already, including ones that implement a modern visual polish to classic Doom and help breathe new life into the retro title. However, this one is pretty special for being able to turn enemies into three-dimensional objects. The fact that the player can walk around the corpse of an Imp or the Cyberdemon and see parts of an enemy's body that were never seen in the original means that Chello had to create these voxels from scratch, imagining what the back of a monster torso would look like.
As a classic run and gun FPS
Read more on gamerant.com