The first time I put the Quest 3S on my head, I was met with a familiar sight. «This is quite a lot like the Quest 2», I thought to myself. My opinion hasn't changed on that since I've got more familiar with Meta's latest VR headset. Neither should it. Turns out, the Quest 3S and Quest 2 are practically the same when it comes to optics. But I have come to appreciate the rest of the Quest 3 package a whole lot more. It does a few things a lot better than the Quest 2.
The Quest 3S comes in two storage sizes: 128 GB and 256 GB. To get one, you'll need to depart with $299/$400, depending on which model you go for.
I have the larger capacity for review and if you're going to want to install a large library of games on the device itself, i.e. use it as a standalone headset, the larger capacity sure helps. Though I wouldn't generally recommend the 256 GB model.
For reasons I'll get to throughout this review, if you're considering spending $400 on a Quest 3S, you instead should consider splurging on the $500 Quest 3. Further to that, more storage isn't necessary if you're using this primarily planning on tethering to the PC, nor if you have fast internet connection and don't mind deleting and redownloading games on demand. VR games don't usually require large file sizes—for example, the hot new ticket in town, Batman: Arkham Shadow, only requires 19 GB.
Screen: LCD
Resolution: 1832 x 1920 (per-eye)
Refresh rate: 72Hz, 90Hz, 120Hz
Field of view: 96 degrees horizontal, 90 degrees vertical
Lens type: Fresnel
IPD adjustment: 58, 63, 68 mm
Processor: Snapdragon XR2 Gen 2
RAM: 8 GB
PC connectivity: Wireless or wired over Type-C
Controllers: 2x included
Weight (without strap): 464 grams
Price: 128 GB: $299/£289 | 256 GB: $400/£379
Batman actually helps to explain one of the main improvements with the Quest 3S over the Quest 2. That's the Snapdragon XR2 Gen 2 processor. You see, this is the same processor as within the Quest 3—the 3S and S even share the same 8 GB of RAM—and as a
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