“I’m feeling every kind of emotion all at once right now,” Amphibia creator Matt Braly tells me ahead of the show’s upcoming finale. “I am just now putting the finishing touches on the hardest thing, which is like our last, last episode and it’s so emotional for me to work on this thing because it’s been such a long road.”
Braly is a source of beaming smiles and enthusiasm as we meet together on Zoom to talk about the show, but not before sharing our cats on camera and joking about the fantastical ridiculousness of Elden Ring and the brilliance of losing ourselves in fictional worlds. But enough video games, we’re here to talk about something very serious - cartoons. With Amphibia’s extended finale only a few days away, the mood right now is one of bittersweet nostalgia as Braly looks back on everything it took to reach this point after so many years.
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“Our production started in 2016-17, but my first pitch document for this show was from 2015. It’s been so long, and I can’t quite believe it, and I’m so relieved and grateful because this is a hard job that takes so much out of you because you’re putting so much of yourself into it. I’m so proud of the team and what we’ve been able to accomplish. There’s also a lot of season one stuff coming back which makes me so happy because I love season one. The first season has some of my happiest memories working with this team just having fun, and seeing these characters come back, and seeing them become a part of the story again is very gratifying to me.”
Connecting the disparate past to the cohesive present is a natural part of any show’s eventual conclusion, but with Amphibia it feels
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