The last few years have been great for Super Mario spinoff games. The Switch has two different Mario Party games to its name, and Mario Golf: Super Rush brought a longtime favorite Mario Sports title back after a hiatus of a few years. Soon, the trend will continue with the help of Mario Strikers: Battle League, a long overdue heir to the beloved Mario Strikers titles from the mid-2000s. In many ways, Mario Strikers: Battle League seems to preserve the mechanics that defined the first two games in the series, but it does make clear efforts to upgrade Mario Strikers hallmarks.
One of these efforts is the Hyper Strike. Longtime Mario Strikers fans likely Super Strikes and Mega Strikes from previous games, which were empowered shots that captains could perform to try to earn additional points for their team. The Hyper Strike is largely based on these techniques, but comes with a little more flexibility. It remains to be seen if Mario Strikers: Battle League's Hyper Strike lives up to the franchise's previous mechanics, but it's at least good to see that Nintendo and Next Level Games are eager to innovate. Alongside Battle League's other new features, Hyper Strikes could be a strong addition.
Mario Strikers: Battle League is the First Entry in 15 Years
While many special shots in the Mario Strikers series prioritize the captain, Mario Strikers: Battle League causes a little more chaos with its Hyper Strikes. Once in a while during a Battle League match, a golden orb will appear in the stadium. The first player to collect this orb will charge up their entire team, enabling them to perform a Hyper Strike. Unlike Super Strikes and Mega Strikes, these orbs appear to allow any of the players' team members to perform the special
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