Magic: The Gathering creator Richard Garfield has founded a new game studio, alongside veteran developers from Hearthstone, World of Warcraft, and Halo.
The new studio, known as Popularium, has already begun work on its first title. As the name implies, the studio takes a community-centered approach to the development process. Taking a leaf from the community-oriented development cycle of titles likebeloved ARPG Hades. Popularium aims to incorporate “ongoing community involvement” into the design process, according to the studio’s official website(opens in new tab).
Popularium goes on to describe its ambitious mission statement. “Even in the earliest stages of [our games’] development, we will provide you with the means to impact both the gameplay and the asset-creation in all our games. Our aim is that all of our games be as fun to watch as they are to play.”
In addition to Richard Garfield, Popularium also includes industry veterans Skaff Elias, Aarka Ray, and Jon Blankard who have contributed to projects ranging from the ever-changing World of Warcraftto online trailblazer Xbox Live.
Popularium has already announced its first project: Chaos Agents. Though very much in early development, Chaos Agents promises to be a “genre-bending” title, taking the form of a multiplayer strategy game “that pits 60+ unique heroes in a chaotic battle for primacy.” A quick look at Popularium’s website reveals a distinctive art design, reminiscent of Overwatch 2, yet possessed of its own unique flair.
In an interview with Gamesbeat(opens in new tab), Garfield stated his intention to create an “auto battler royale”. In recent years, Garfield developed an interest in auto battlers which he is striving to bring to Chaos Agents. “It showed
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