Madden NFL 24 returns this August with yet another promise of polishing the chaotic gameplay of 11-on-11 football — the core demand of John Madden himself — but also some significant changes to its suite of modes.
Gone is Face of the Franchise, the attempt at a narrative, single-player mode starring a user-created player that EA Sports introduced in Madden NFL 20 and iterated on since then. Instead, the old Superstar mode is back, producer Connor Dougan told Polygon.
“There’s a little bit of setup narrative through the timeline, but it’s really just about setting up the experience,” Dougan said. “But we now have tiered abilities, we now have real-time player grading, the stuff that you would expect in other sports games, the moment-to-moment feedback.”
It will more directly address players’ desire to play as a single, stud performer (at all positions other than offensive line or special teams), without storyline contrivances that never got any traction among the community and often interfered with the game-to-game action they really wanted.
This also means that The Yard is gone, as well. That was EA Sports’ attempt to extend a created player’s presence through a more casual and arcade style of football (with attendant customizations and cosmetics) somewhat in the mode of NBA 2K’s MyPlayer suite, or the NHL series’ World of Chel.
Unfortunately, as American football really does not have the kind of rec-league, pickup participation that sports such as basketball or soccer do, the attempt at a kind of sports lifestyle mode for the NFL fell flat. In its place in Madden NFL 24 will be a mode called Superstar Showdown, which is a three-on-three arcade-style game.
“It’s really about you, with two friends, getting together and
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