The dreamlike action-adventure fairytale of Lost In Random sees heroine Evenon a mission to rescue her older sister, Odd, from the clutches of the Queen. Aided by faithful companion Dicey, you must journey from simple Onecroftto the Royal Palace in Sixtopia, either helped or hindered by fantastical creaturesalong the way.
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On your travels, you discover that Bernard, a friend from Onecroft, has found himself wrongly trapped in Threedom. Even has a chance to use three Talkie Walkies in Fivetropolis to help Bernard get home safely, which will award you the trophy Bern, Baby, Bern.
The Bern, Baby, Bern achievement is easy to miss if you don't answer Bernard's call at the first Talkie Walkie on your left as you enter Fivetropolis!
When you enter Fivetropolis on the way to the Gluery, you will hear Bernard calling from what looks like a two-way gramophone. Heading on over to see what your dear friend is up to on his perilous trekback to Onecroft, he will ask if he can call on your guidanceover the course of his journey since you've already taken the path he is on.
It doesn't matter which responses you select at first, but after agreeing to help him you will have to give three correct responses to three questions at this first Talkie Walkie:
If you mess up, he will follow a piece of string back to his starting point and you will have a chance to try again.
In the Mystic's Quarter of Fivetropolis, veer to your right and head up some small steps as you pass Beth Lustrum. You will hear Bernie calling as you pass by, so it shouldn't be hard to find the second Talkie Walkie.
Bernard only has one consequential question for you:
Finally, the last Talkie Walkie can be found at the top of St.
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