Pokémon Legends: Arceus reverses a longstanding trope in the famous Japanese role-playing franchise. It’s not the first time The Pokémon Company has tried to do something different with the series, though. From Pokémon Snap in 1999 to Let’s Go, Pikachu! and Eevee! in 2018, development teams have attempted to branch out and implement various gimmicks in spin-off games for years now. This time, however, Pokémon Legends: Arceus retains the core gameplay of catching Pokémon with one small twist — this time, it’s the trainer hiding in the tall grass.
Launching on January 28, Pokémon Legends: Arceus is an upcoming Nintendo Switch game set in the ancient Sinnoh region, which most fans will recognize from Pokémon Diamond and Pearl (and their recent remakes). However, in this latest visit, the region is actually called Hisui, and the events of the game take place in a historical version of Sinnoh rather than the Pokémon equivalent of the present day. Even without taking gameplay into account, Legends: Arceus is shaping up to be a rather different experience than most Pokémon games, even including prior spin-offs.
Related: How Pokémon Legends: Arceus Could Modernize An Aging Franchise
Because the setting is so far in the past, technology in Hisui is a little more primitive than it is in Pokémon Brilliant Diamond and Shining Pearl, and humans and Pokémon aren’t used to having a beneficial relationship. To catch Pokémon, the player’s character has to gather materials and craft Poké Balls, carefully approaching the wild monsters to attempt a catch. By doing so, the trainer sometimes needs to remain hidden in the grass, flipping the Pokémon formula on its head.
Pokémon Legends: Arceus is more of an open-world Pokémon game than
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