While their time as a friendly species didn’t begin until in Ocarina of Time, the Zora have always been a part of The Legend of Zelda. If you’ve played a Zelda game, you’re definitely familiar with this water-faring race, but their appearance and cordiality have changed over the years. 2D games were most apt at casting them as fish-monsters hell-bent on depleting your hearts, but the move to 3D gaming really seems to have brought a change in theirs.
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We’ve been adventuring either in spite of or alongside the Zora since the '80s, and we’re glad to see they’ve become much kinder over time. Their current niceties, though, don't change the fact that it’s been quite the journey for them to this point, so we wanted to look back and see how the Zora have evolved and changed throughout The Legend of Zelda series.
The first time we set off on an adventure as the soon-to-be Hero of Hyrule, the Zora were thorns in our sides. They’re introduced as enemies whose attacks will steal half a heart each time it hits and can only be negated if Link is carrying a Magical Shield. It's available for purchase around Hyrule and is critical to your survival, as the Wooden Shield won’t work.
Checking the guidebook for the game, you’ll see them referred to as Zola, and a mistranslation from the original Japanese gives the impression that all hostile Zora are female. In this game, they’re bluish-green with red, monster-like fins on either side of their face, and they have two visible fangs in the guide’s artwork. You could find them mostly in any body of water around Death Mountain.
While the Zora do remain a partially aquatic race in Zelda's 1987 follow-up, The Adventure
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