The long-awaited redesign of Aurelion Sol has finally reached League of Legends' live servers, but it came with a couple of game-breaking issues. One of them makes him overpowered, and the other renders one of his abilities completely useless.
For years, Aurelion Sol has been a very specialized champion in League of Legends. He was condemned to near obscurity because of how challenging his kit was to use after being nerfed for how rapidly he could push out mid-waves and rotate. Thus, his play rate was among the lowest.
The cosmic dragon undoubtedly had his strengths, but Riot Games' designers chose to overhaul his ability kit rather than attempt to balance his existing ones.
Old Aurelion Sol mains and new mid laners are eager to play him thanks to the rework's positive reception from the community. However, he has a few severe issues, which have come to light as the champion has been re-introduced to live servers.
Aurelion Sol had a few bugs in the PBE, but many appeared to have been fixed before he went live. However, his release in patch 13.3 brought two whole new ones.
Both bugs affect his DoT damage. One seals the death of everyone who is struck by it, while the other makes his W useless for the entire duration of the game. Death doesn't solve the problem, either.
Popular YouTuber and League of Legends in-house bug hunter, Vandiril, has a talent for spotting issues early. He has contributed to the discovery of some of the most significant bugs in the game's history, highlighting situations in which bugs have interfered with professional play.
However, one of Aurelion Sol's latest bugs was so obvious and bothersome that Vandiril started getting submissions from viewers indicating that the champion's Damage-Over-Time (DoT)
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