It has been about a month since Square Enix announced that Kingdom Hearts 4is in development. Considering that 19 years separated the second and third game in the main series, fans were pleasantly surprised but also skeptical. During the 20th Anniversary Event, developers showed an incredibly smooth alpha build of Kingdom Hearts 4, complete with a hyper realistic cutscene showing Sora in Quadratum.
Alas, despite the excitement behind the announcement, there are still plenty of big issues that Kingdom Hearts needs to fix. While the series holds a special place in many players' hearts, it isn't without its gaping problems that keep the games from fulfilling its potential. One such problem is the character of Kairi.
Kingdom Hearts 4 Should Bring Goofy's Son Max Into the Equation
Kairi is technically a tritagonist of the Kingdom Hearts games, and has been a major character from the very start. However, despite being part of the Destiny Island trio, she has unfortunately been ignored in every Kingdom Hearts game over the past 20 years, often only acting as motivational fodder to Sora. Even Xehanort acknowledges this in Kingdom Hearts 3 just as he's kidnapping her.
According to an interview held with Nomura in the Kingdom Hearts Ultimania companion book, Nomura had considered making Kairi a playable character in the original game. He wanted to «depict Kairi's personality» alongside Sora and Riku, and even further flesh out her past. However, this never came into fruition «due to circumstances.» This line of thought never saw the light of day until the Kingdom Hearts 3: Re Mind DLC, where players could either play as Sora or a Keyblade-wielding Kairi as they team up against Xehanort.
What makes things even more ridiculous is that
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