After officially announcing their return to games last year, Sierra On-Line founders Ken and Roberta Williams are ready to show off their new project. Previously referred to as The Secret, it will be a "reimagining" of Colossal Cave Adventure — the seminal 1970's text adventure game credited with inspiring Zork, Rogue, and other formative PC games, as well as for laying the groundwork for the PC role-playing genre as a whole.
Titled Colossal Cave 3D Adventure, it is a first-person adventured designed in Unity for VR and PC. Like the original, the underlying concept is relatively simple: players explore a cave seeking treasure, encountering characters along the way including a troll, a bear, a snake and a pirate. The quest, apparently, is to "find all the treasure." The reimagined adventure will be challenging and will feature a "wide variety of puzzles to overcome" in a "completely immersive 3D world" with more than 143 locations.
According to Ken Williams, the creation of Colossal Cave 3D was spurred by the boredom of quarantine during the COVID-19 pandemic.
"While locked down by the pandemic I wrote a book about the old Sierra days. Its success surprised me and brought back many memories of our days making games. This led me to investigating how modern games are made and I just started coding using the Unity game engine for fun," Ken Williams said in a statement.
"I was looking for something interesting to code when Roberta suggested Colossal Cave. Roberta started to work adapting it to 3D, and I assembled a team. As we dug deeper and deeper into the game we discovered layers of complexity that explain why the game became such an industry phenomena. It has action elements, humor,
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