The Cathedral is the final area of Iratus: Lord Of The Dead. Home to the Grand Magister, it represents the last obstacle between Iratus and world domination. The Order's finest champions will be arrayed against you, but for all their flashy armor and powerful spells they're not invincible.
Related: Iratus: Lord Of The Dead - Best Minions
Getting this far in the game means you have powerful Minions and know how to use them, but the Grand Magister is a wily foe. This guide has all the information on the Cathedral's defenders, including tips for beating the final boss and claiming the world as your own!
Paladins are decently tough, with a respectable Armor and Resistance for this late stage of the game. They also reduce the damage they take by a quarter for each of their allies that's fallen in the same battle, potentially making a lone Paladin a cumbersome roadblock.
Not only do they excel at soaking damage, but Paladins can also inflict the Exile debuff on your Minions, reducing the damage they deal by forty percent. Equipping Minions with items like the Orb Of Negation can help prevent this.
Despite their ability to protect against Stress damage, Paladins are slightly more apt to flee than other enemies in the Cathedral. Bring a Vampire along to capitalize on this, but be sure to remove the Paladins' Armor so that she can deal sufficient damage.
Paladins act as counters to Stress-inflicting Minions like Banshees and Mummies. When they assume their Holy Aegis stance, they'll attack any Minion that uses a targeted Stress attack. Abilities that target all opponents, like the Wraith's Terrorwave ultimate, can avoid this retaliation.
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Despite their bulky
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