The iPhone 15 Pro arrived last year, promising hardware capable of running triple-A games on mobile platforms. Several console titles have since been released for iOS, including games from the Resident Evil franchise, Death Stranding and, most recently, Assassin's Creed Mirage. Turns out that these major titles have not found many takers among iPhone users. A new report says that triple-A console games released on iPhone 15 Pro, iPhone 15 Pro Max and select iPad models have been commercial failures.
According to analysis by mobilegamer.biz, the number of iPhone users paying full price to unlock these games beyond the early free playable section is small. The prices of these games can go up to Rs. 3,999 in India, but they're often initially offered at a 50 percent discount on the App Store.
From the report's calculations, based on Appfigures estimates, under 3,000 users paid $49.99 to fully unlock Assassin's Creed Mirage on iPhone 15 Pro. The Ubisoft title has reportedly been downloaded approximately 1,23,000 times from the App Store, with gross revenue amounting to $138,000 (roughly Rs. 1,15,30,452), according to the estimates. These numbers are miniscule compared to free-to-play games on mobile storefronts that often have millions of downloads.
The action-adventure title launched on Apple devices on June 6, While the introduction section of the game is playable for free, players need to buy the game on the App Store to play it fully. Till June 20, Assassin's Creed Mirage was available for Rs. 1,749 after a 50 percent discount.
Assassin's Creed Mirage introduction can be played for free on iPhone
Photo Credit: Ubisoft
Other triple-A titles like Resident Evil 4, Resident Evil Village and Death Stranding Director's Cut haven't fared well, either. According to estimates mentioned in the report, Resident Evil 4 Remake, which was released on Apple devices in December last year, has seen 3,57,000 installs, with estimated revenue amounting to $208,000 (roughly Rs.
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