IO Interactive promised that more was on the way and has now spoken more about what that means. In a new video, the developer talked a little more about the modes coming to the game as well as a new bundle (that’s also headed to Game Pass).
Elusive Target Arcade is one of the big new modes coming to the game. On January 20, players will be able to play this twist on the old Elusive Target mode where Agent 47 is given one chance to kill a target. However, Arcade will add new complications and tasks players with taking down multiple targets in a row. They’re not timed either, meaning players can play them whenever they want, a deviation to the way these targets had previously been locked to certain days. Completing these trials will result in new rewards and failing means players will have to wait until the next day to try again. IO will also be adding more trials in the future.
Freelancer is the second new mode and is the one hinted at in the November announcement. IO is bringing back the safehouse from some of the older games like , but letting players customize it and plan their hits from it this time around. These new multi-step campaigns give players choice over what their loadout is and the order in which they want to kill their targets in. The hub acts both as an armory and a mission control.
Some gear can even be purchased on the field through friendly vendor NPCs. But they aren’t persistent so dropping a gun, leaving behind some poison, or dying will mean the player has to purchase those items again. New enemies will also coincide with these allies. It’s also a bit like a roguelike since the well-guarded leaders at the top of each chain change every time and players will have to narrow down who they are through
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