At a recent remote presentation organized for the press, EA and Ascendant Studios have pulled the veil on Immortals of Aveum, the new IP announced at The Game Awards 2022.
First things first. The magic-themed first-person shooter will be released very soon, on July 20th, for PC, PlayStation 5, and Xbox Series S|X. Pre-orders are available now at $59.99 on PC and $69.99 on consoles for the regular edition, while the Digital Deluxe Edition is priced at $10 higher in both cases.
Powered by Unreal Engine 5 graphics (it'll likely be the first game outside of Epic's Unreal Fortnite to be released with that technology), it offers stunning graphics and a fresh take on the shooter genre. Ascendant Studios was founded five years ago by industry veterans who worked on triple-A games like BioShock, Call of Duty, Halo, and many more. The CEO and Game Director is Bret Robbins, who worked on games like The Legacy of Kain: Blood Omen 2, The Lord of the Rings: The Return of the King, Dead Space, Call of Duty: Modern Warfare 3, Advanced Warfare, and WWII before leaving Sledgehammer Games.
Robbins had the first idea about Immortals of Aveum during the reveal of one of those big Call of Duty single campaign setpiece levels. That's when he first wondered, what if there was a dragon instead of a helicopter, and what if fireballs were being thrown at the players instead of rockets? What if the main character was a battlemage, firing awesome magic instead of regular ammunition with rifles?
After a lot of discussions and brainstorms, Robbins was able to find investors and assemble a team, which includes some of the Telltale Games talents that became available after that studio's closure. Even more developers from other talented teams flocked from
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