Many opportunities become available once you turn thirteen in I Was A Teenage Exocolonist. And if you gravitate toward mental skills, a tutoring job is an excellent way to start your teens on the right foot. Plus, the kudos you'll earn for the job are a swell perk too!
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Tutoring is a solid job to work at a young age. For instance, tutoring is significantly less stressful than shoveling dirt in Geoponics. Plus, it pays far better than any starter jobs available in the Living Quarters or Command. And who knows? It may lead you to a promising teaching career.
The tutoring position becomes available when you turn thirteen. So you'll have three years to build the proper skillset. Considering you must communicate complex ideas so other classmates can understand, your reasoning is an essential skill to have. Therefore, the option to apply for the job has a thirty reasoning point barrier.
If you wish to become a tutor in the future, you'll have to spend a considerable amount of time in the Engineering wing. The first place you can learn reasoning skills is in Life Sciences class. However, once you earn at least five reasoning points, you can enroll in the Engineering class, which has a significantly better skill point payoff.
Here is a breakdown of what you'll gain from attending Life Science and Engineering classes:
After turning thirteen, a notice for the tutoring job will get posted to the holoweb, which you'll notice the next time you pursue an activity in the Engineering wing. As long as you have the reasoning skill points required, you can apply. However, if you lack the required points, you can return to the Engineering wing at a later
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