Character creation is an essential part of any RPG. However, in I Was A Teenage Exocolonist, creating your character is more complex than attributing stat points and playing around with cosmetic alterations like physical traits and outfits. Instead, the game presents choices that determine your character's skills, starting card deck, relationships, temperament, and more.
Related: I Was A Teenage Exocolonist: Beginner Tips
These early choices significantly impact the choices and activities available when starting your exocolonist life. Therefore, you should cater these choices to reflect the path you wish to take in your lifetime. Luckily, we've compiled each step of the character creation process so you can make decisions that are right for you.
When you begin creating your character, you'll get introduced to your parents: Geranium and Flulu, who run Geoponics aboard the Stratospheric. Then, you'll have the opportunity to choose the name they've given you. These are your options:
After choosing a name, you'll be able to adjust your gender and appearance via two sliders:
You can change your character's gender and appearance throughout their lifetime. To do so, enter the Friends menu and adjust the sliders at the top of the drop-down window.
In the future, children often receive genetic enhancements, granting physical, mental, and social advantages in their lifetime. The enhancement you choose grants a specific skill boost and memory card.
Related: Best Friendships in RPGs
Your next option is choosing a childhood friend. Each friend offers two skill boosts and a unique memory card. You'll also gain ten relationship points with whichever friend you choose. Here are the pals you'll grow up with on Vertumna IV:
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