Card challenges get progressively more formidable as you age in I Was A Teenage Exocolonist. Even with perfectly placed hands rife with blushes and straights, too many low-level cards will keep your goal out of reach. Therefore, knowing how to beef up your deck is essential.
Related: I Was A Teenage Exocolonist: Beginner Tips
Luckily, better cards will come your way if you invest time and effort into your colony. For instance, tasks as mundane as schoolwork could suddenly present a card challenge that rewards a rare card. Even conversations with friends can unlock significant, high-value memories. So, keep reading to learn how to unlock a lifetime's worth of memory cards!
Every playthrough begins with beginner cards based on foundational life events, like Giggling, Wondering, and Crawling. However, past these universal memories, your starting deck gets crafted from the memories you make as a child.
In your first playthrough, three childhood memories add cards to your deck at the beginning of the game: your genetic enhancement, childhood friend, and wormhole memory.
However, the character creation process becomes more in-depth in your second playthrough. In addition to the memories mentioned previously, you will also gain memory cards from a favorite bedtime story and a story with your childhood friend.
So that's five memory cards you can use to build a deck specialized around a specific skill or a balanced assortment of skills.
The story is a significant part of I Was A Teenage Exocolonist. Your everyday choices affect relationships, income, skills, and the cards you equip. Sometimes these decisions have direct results. However, in other moments, making one decision can lead to a challenge that unlocks new cards upon
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