If there is one thing I’ve learned from the current era of pop culture, it’s that I shouldn’t get too attached to the characters and stories that entertain me and bring me joy. Because, inevitably, this world will find a way to ruin everything that we love. Whether it’s turning cinema’s most magical moviegoing experience into one of the stupidest film franchises ever, or stripping away all meaning from a beloved character so you can endlessly monetize them, there are no depths companies and corporations won’t sink to if it means squeezing out a few more nickels from their fans and consumers.
That’s why I honestly have no problem with something like MultiVersus, the upcoming platform fighter from Player First Games and Warner Bros. Interactive Entertainment. Pop culture has beaten me into submission when it comes to complaining about this kind of misuse of adored IPs. It’s honestly a losing battle to try and fight it, so I choose to just go with the flow. If Warner Bros. is cool having a weapon of mass destruction that famously doesn’t want to fight beating the snot out of a child, then I say why not. What the hell, anything goes on this everything bagel.
Like with all other free-to-play games on the market, the MultiVersus beta starts everyone out with a brief but detailed tutorial explaining how everything works. If you’re coming into this straight from Smash or Nickelodeon All-Star Brawl, a lot of what you’ll experience here will be familiar. You’re still trying to do enough damage to an opponent until you’re able to knock them out of the stage.
But don’t think you can get by ignoring the tutorial information. While this is a platform fighter with similar attack inputs (directional basic attacks and directional special
Read more on destructoid.com