Anyone who plays an Elder Scrolls game will sell their soul to the Dark Brotherhood. The lure of this secretive guild of assassins is simply too much to resist. They're a group of sinister cloaked killers who worship Sithis, a deity representing misanthropy and the void, which is metal as hell. Why wouldn't you join? Well, I guess all the murdering is pretty bad, depending on your perspective. But it wouldn't be much of an assassination guild if you didn't have to occasionally end someone's life.
When you join the Dark Brotherhood you know exactly what you're signing up for. If you're role-playing as a good, righteous, heroic character, joining their ranks is probably a bad idea. Some of the targets you're asked to permanently 'deal with' arguably deserve to be killed, but doing so is still a moral grey area. That's what makes these quests so interesting. It's fun as hell being a hooded assassin, but is it right? An enjoyable quandary to wrestle with as you go about your deadly business.
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In Skyrim, joining the Dark Brotherhood is disappointingly easy. You hear a rumour about a boy in Windhelm who's been trying to summon them, yank on that plot thread, and it's not long before you're being welcomed into the organisation. However, in Oblivion you have to attract the attention of the Brotherhood yourself. This isn't a challenge in a practical sense. All you have to do is kill someone and you're basically in. But there's a catch that makes it tricky: the person you kill has to be innocent.
This decision still haunts me. This week I've been replaying Oblivion for the first time in about 5 years, and I'm getting the inevitable itch to join the Dark Brotherhood. But man,
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