Among the various significantly problematic issues with Battlefield 2042, maps have been at the very top of the pile. Ever since the game's launch, there have been several complaints regarding the game's maps from the playerbase. Some have claimed that the maps are too large and make the game feel like a 'walking simulator.' One player recently pointed out the differences in Portal and All Out Warfare maps. The user stated that the game engine actually has a lot of potential, but it was mainly DICE's fault for the game's failure.
This isn't the first time that DICE has been blamed for the conditions of Battlefield 2042. A large part of the community thinks that most of the game's problems are down to mismanagement by both EA and DICE. While the developers have continued to work on the game, many believe that it's just not enough. Portal is one area where players have shown their love, and they feel that the official maps should follow suit.
The original post was made by Reddit user u/Soft_Force9000, who shared three images. Two of them are likely from the Portal mode, and the other is from All Out Warfare. The superior details and execution seen in the first two maps are rather evident. Not only is there more detailing, but the design and coloring itself seems to have improved significantly in comparison to the third one. This led the original poster to comment that the engine of Battlefield 2042 clearly has potential, but needs to be refined.
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Other users also shared their opinions on what they think about the maps. For many, Battlefield 2042 looks worse than previous entries in the franchise. One player wondered if they're the only ones who think that the game feels cheap and shallow in terms of
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