Half-Life has a huge time jump between the first two games as we follow Gordon Freeman, the scientist turned super-soldier who gets put in stasis by a dodgy man in a dodgy blue suit. But A Place in the West seeks to fill this gap.
Penned by Michael Pelletier and Ross Joseph Gardner, A Place in the West is an officially licensed fan-made comic series that you can pick up on Steam right now. There are currently seven chapters, all available for £1.69, with an eighth underway.
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The first recaps Half-Life, detailing the Black Mesa Facility, what went wrong with the experiment, the discovery of the border world Xen, and G-Man's involvement. But it goes a step further, tying in Half-Life 2's new characters retroactively, giving them a place in the first game's story more directly. For instance, in the first issue, we see G-Man bringing an alien crystal to Eli Vance, with administrator Wallace Breen also bringing Gordon into the fold.
We even see Breen watching as the military invades the facility. This is particularly interesting because, in the original game, there aren't many named characters, certainly none from 2 aside from G-Man. The guards are all called "Barney", becoming Barney Calhoun in the Gearbox expansion Blue Shift, while scientists were copies of four skins, again until the Gearbox expansions. But those didn't introduce anyone who stayed around for Half-Life 2.
Yet in the comic, we get to see what they were up to, aligning with dialogue in 2. This comic fits perfectly into Half-Life's world, and much like the Gearbox expansions, it can be considered canon unless Valve outright contradicts it, although Valve is, again like the Gearbox
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