Cult of the Lamb throws you into a world where Satanic rituals are par for the course and sacrificing your nan is just another Tuesday. You might be a cutesy lamb, but you’ve got an evil streak and a hankering for brainwashing - it’s hardly a lesson in good morals and treating thy neighbour as you wish to be treated.
So I naturally - and regrettably - tried to do everything wrong and play the game my own way, ignoring the obvious signs to be an evil arsehole. I gave everyone individual sleeping camps with lots of space and their own decorations; I taught them the virtues of rest and respect; I fed them nothing but the best meat, berries, and fish I could scavenge, and at no point did I try to brainwash or enslave them. Most of them died and I ran out of resources. Shite.
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It’s pretty hard to keep your cult faithful if you don’t treat them like a cult. Without a constant stream of brainwashing, they sort of just realise it’s a scam and lose faith. They’re like crypto bros when their NFTs plummet in value and end up worth as much as a McDonald’s cheeseburger. Oh, wait, that went up in value. I had dissenters aplenty and a whole flock of hungry and rightfully pissed-off followers, all waiting for me to reassure them.
Something I decided pretty early on in this challenge run was that I wouldn’t force my followers to worship me. That meant the big statue in the centre didn’t rack up much in the way of faith, so I barely got any upgrades. I was relying on dungeon delves to unlock farms, houses, and refineries, which I never did get. Instead, I was stuck with dirt holes in the ground because I had to bury a lot of my followers.
When you bury a lot of
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