While big, blockbuster AAA games predominate the market with tons of glitz and glamor, the indies are where most developers take their chances to make their dream game. Tons of success stories are already out there, but one indie horror game has been sweeping up much recognition and love among gamers. Surprisingly so, this one has been made by someone from India.
20-year-old Mukul Negi, who goes by Rayll on socials and the Steam page, has been developing an episodic-horror game called Fears to Fathom. Based on his experience with scary incidents as a kid and thousands of gamers, he has been doing what most indie developers want: making a title they want to play.
From thousands of people enjoying the two episodic horror games to famous YouTuber Jackscepticeye playing the game on-stream, Rayll is currently in the process of deciding on the future episodes of Fears to Fathom.
Being a fan of horror games and indie games, it was natural of me to chat with the man himself. Here are a few topics Mukul and I talked about, ranging from developing Fears to Fathom to being a solo developer. Well, mostly about Fears to Fathom.
1) Rayll, first of all, a big thank you for accepting my request. Can we start by having the readers know a little bit about yourself, the creator of the episodic indie horror game Fears to Fathom?
Hey Sampad, first things first, thanks for reaching out. I really appreciate you doing this.
I’m a 20-year-old hobbyist game developer currently working on Fears to Fathom. I started my game development journey in 2015 when I was about 13. I still love every second of it, and I love making lo-fi art and playing games in my spare time.
2) Being an indie developer certainly gives you a lot of liberty in terms of designing
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