Tiny Tina's Wonderlands is a Borderlands spin-off inspired by Dungeons & Dragons, and it has the same chaotic shooter action as the rest of the franchise, wrapped up in a board game-style story. Players will suffer damage over time, so they'll need to recover in Tiny Tina's Wonderlands to prepare for whatever strange monster awaits next.
Tiny Tina's Wonderlands is a stand-alone title, yet it is still part of the Borderlands franchise. Many features have been renamed, and some have changed functions. Grenades are now spelt with cooldowns rather than ammunition. Class modifications have returned as armor in Tiny Tina's Wonderlands, and they may be worn by any class.
The primary method of healing involves picking up red health potions discovered within loot containers or dropped by opponents after they've been killed. The same loot containers that store ammunition for different weapons also include healing potions.
Players of Tiny Tina's Wonderlands might be able to gain an automatic health regeneration bonuses with specific gear components like Wards and armor pieces if they discover them as treasures. Dark Magic spells and effects can also be used to deplete opponents' health and heal oneself. This is a brand-new status effect that has not been seen before in the series.
A certain class, Graveborn, includes healing capabilities in its skill tree. This is especially useful if players are in the midst of a fierce battle with enemies and need to heal rapidly.
Graveborn can select between two class skills. 'Dire Sacrifice' is the first of these abilities. When used, this skill spends 40% of the user's health to generate an AoE explosion of dark elemental damage.
The strike provides 70 damage plus 150 per cent of the health
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