Monster Hunter Rise: Sunbreak is the first big expansion of Capcom's latest entry in the iconic action RPG franchise. The game launched on Switch last year and moved to PC with some fanfare, swiftly becoming one of the best-received entries in the series.
The big expansion has introduced multiple unique threats as well as a couple of new areas. One of the new monsters on display is the Magma Almudron, a firey iteration of the scaly swamp beast from the original game. The introduction of lava to this encounter cranks up the difficulty substantially, making it a whole new battle.
Monster Hunter Rise: Sunbreak has themed itself around new firey enemies in a Pokemon-esque reversal of the previous game's Iceborne. The Magma Almudron is one of the best examples of that theme.
The Magma Almudron is, predictably, weak to water-type elemental weapons, while Ice-type is the second most powerful elemental option. Elemental advantage will severely weaken this beast, so use it well.
The main difference between the new beast and its predecessor is its fire damage capabilities. Players need to invest in some armor or talismans that resist fire damage.
The Magma Almudron has five attacks, most of which are long-range strikes. The beast slings magma at its foes and causes explosions from a distance. Players will need to close that distance to deal damage.
They can either double down on fire-resistant heavy armor to survive the onslaught or use light armor and dodge regularly. Rolling out of the way of the waves of lava and molten rocks is an ideal strategy as it allows the player to get close.
The Magma Almudron has a few ideal weak points: its head, belly and the tip of its tail. Players can reduce the threat by breaking its tail. After
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