While Sony's recent State of Play was confirmed well ahead of time, it managed to take many by surprise by offering up big reveals catering to just about every type of gamer. In just under 30 minutes, Sony revealed a handful of high-profile games like Resident Evil 4, gave updates on some long-awaited sequels, and teased even more projects currently in the pipeline. One of the biggest highlights of this June State of Play was Street Fighter 6, which debuted its first gameplay trailer.
Over the course of the three-minute trailer, fans got their first glimpse at some returning Street Fighter characters like Chun-Li, as well as some fresh new faces who proceeded to get pummeled in a flurry of fists and kicks, showcasing the game's striking new art style. Though only a few brief moments of gameplay were shown, fans now have a better idea of how Street Fighter 6's mechanics are shaping up. Thanks to a PlayStation Blog post, these mechanics have been described in much greater detail, and it looks as though Street Fighter 6 is changing up its gameplay from past entries.
Capcom Acknowledges Street Fighter 6 Leaks
One of the biggest gameplay changes coming with Street Fighter 6 is the introduction of the Drive System. This system is essentially Street Fighter's take on Mortal Kombat's meter burn mechanic, whereby players can expend a certain amount of power to perform a special ability or add more power to their attack or defense.
The Drive System gives players access to five distinct special moves, each of which can be used by any character on the Street Fighter roster. The first of these moves is Drive Impact, which is an incredibly powerful strike that delivers big damage to an opponent. While the strike is being performed, it'll
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