Ever since the first arcades in the 80s, fighting games have been a staple of the medium. The genre has survived through the decades, all the while gaining a dedicated fan base, and more recently, developing its own esports scene. If there is one franchise that undoubtedly pioneered fighting games, it's Street Fighter. Rumors floated around for a while about the next installment in the series, and the expectations were at a fever pitch with the hype of Capcom Fighting Collection pushing the envelope.
That’s when Street Fighter 6 was announced this week, when Capcom released a short teaser trailer for the game. The video was devoid of any gameplay, revealing little other than Street Fighter's perennial protagonist Ryu would be part of it, and some slick graphics. Street Fighter 5 brought a lot of novelty to the franchise, and despite a few bumps at launch, it eventually became a respectable addition that lived up to the series' name. Of course, a new entry is expected to improve upon its predecessors and innovate. If Street Fighter 5 was a mix between a messy launch, and some interesting new elements, Street Fighter VI should improve upon the foundations laid by its predecessor.
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When it first launched in 2016, Street Fighter 5 was in a lamentable state. The game had serious problems with netcode, which made the online experience an absolute nightmare. The lackluster initial content didn't help to salvage the release either. First impressions are important for long-standing franchises like Street Fighter, not only to please the diehard fans, but also to bring in new players.
Street Fighter 5 may have eventually reached a threshold of acceptability, but Capcom
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