Capcom has found itself in the bad books of the competitive fighting game community (FGC) after proposing an official “licensing” scheme that could potentially be applied to all Street Fighter V (and presumably Street Fighter 6) tournaments held anywhere on American soil, regardless of size.
Round 1 kicked off on February 28, when Capcom outlined its plans for the “Street Fighter V Community License Agreement“. In a nutshell, the proposed plan would require all Tournament Organizers (TOs) to apply for an official license in order to run a local or national tournament on flagship fighter Street Fighter V: Champion Edition.
All TOs running SFV would be required to officially register the event with Capcom, with Capcom suggesting that securing an official registration will add legitimacy to the tournament, while also offering a sense of insurance in regards to prize payouts and general player behavior at the event itself. Capcom would also supply TOs with marketing assets with which to promote their event, with the TO having the prestige of hosting an “official” Capcom Street Fighter tournament.
As promised, I wrote an article explaining Capcom's new licensing structure, what its community event license entails, what its esports event license could mean, why it may be doing this, and what I think about it. Let me know if you have any questions!https://t.co/RVf28XbdR3
— Just UltraDavid (@ultradavid) March 1, 2022
The FGC, however, does not see Capcom’s plans as being altogether wholesome. Already concerned with the opening “big brother” nature of having the multi-million dollar company Capcom over one’s shoulder, the proposal also notes that all live streams, video, and photographs of any licensend events automatically
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