Skull and Bones is Ubisoft's upcoming pirate game, and a spiritual successor to Assassin's Creed 4: Black Flag. Though the games' concepts may be extremely similar on the surface, the new gameplay reveal for Skull and Bones showed that it's strayed quite far from its predecessor. Fans of Black Flag who were looking forward to more of the same may be disappointed, but some might find the changes and additions to be welcome differences.
Ubisoft first announced Skull and Bones back in 2017, having already been in development for years at that point. The game was originally envisioned as an expansion to Black Flag itself, but it rapidly evolved into a fully-fledged spinoff game. Eventually, the decision was made to separate the game entirely from the Assassin's Creed franchise and adapt it into an original property. As years passed and Skull and Bones' development went on, Assassin's Creed fans became ever more eager for a follow-up to Black Flag. Since newer Assassin's Creeds don't have Black Flag's ship combat, even the franchise that originated the concept could no longer fulfill that fantasy. Now, with Skull and Bones set to release November 8, 2022 — almost a decade after beginning development — fans will finally be able to enjoy piracy once again.
Related: Skull And Bones' Cluttered UI Revives Elden Ring Ubisoft Meme
There are similarities between Skull and Bones and Assassin's Creed 4: Black Flag, but they are also substantially different. The most fundamental difference is that while Black Flag is a single-player game, Skull and Bones will be a live-service multiplayer game. This has altered the mechanics necessary to support it, and brings with it a number of inherent mechanical differences. The game's combat and
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