Marvel’s Spider-Man is a great superhero game for both PlayStation 4 and PlayStation 5 players. And with its recent PC release, it’s available to a whole new legion of Spidey fans.
Since Marvel’s Spider-Man is now playable across three platforms (and Steam Deck, which is basically a platform unto itself), we decided to do a bit of testing. Just how quickly does Spider-Man load on PC vs Steam Deck? What about PC vs the original PS4 version? How does PC stand up to PS5?
Let’s set up some tests to answer those questions, and see just how quick Spidey can really go.
Swinging around New York as Spidey happens pretty quickly in Marvel’s Spider-Man. But you know what’s faster? Instantly teleporting from one side of Manhattan to the other via the game’s fast-travel system.
For this test, I set up the remastered Marvel’s Spider-Man on my work PC (Intel i7-10700K processor, 32 GB of DDR4 RAM, and a Nvidia GeForce RTX 3080 graphics card), my Steam Deck (loading off of my Samsung EVO 512 GM microSD card), and my PS5. I also set up the non-remastered version of the game on my PS4 Slim.
For the test, I fast traveled back and forth between the police station in Harlem and the fast-travel point for the FEAST homeless shelter in Chinatown. I started my stopwatch the moment I initiated fast travel (after I’d held down the button to confirm where I wanted to go) and stopped it as soon as I regained control of Spider-Man. I ran each test at least five times, until I got a consistent range of results without any major deviations.
Here are my results, from fastest to slowest:
My PC and PS5 were extremely close in these tests, with PS5 being the most consistent platform.
For the second test, I wanted to see how quickly the game could kick me
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