The Fallout franchise loves its companions, and Dogmeat is the best one of them all. Dogmeat is a lovable canine companion who has appeared in the iconic franchise since its first game debuted in the 1990s. Although Fallout 5 is a long way away, thanks toFallout 4's impressive mod scene, there are all sorts of potential ideas to get excited about when the next mainline installment comes around.
Many players fell in love with the loyal and effective German Shepherd due to his depiction in Fallout 4. In the fourth entry, he is rescued by the Sole Survivor and stays by his side until the end of the adventure. Other games required players to do more legwork to meet and recruit the Wasteland's top dog. This has players wondering how exactly Fallout 5 will introduce the series' unofficial mascot and how Bethesda can improve upon the groundwork they laid out for him in Fallout 4. It's easy to conclude that all the developers would need to do is improve Dogmeat's artificial intelligence or give players more ways to interact with him, but with the power of current-gen consoles and PCs, the avenues of improvement that Fallout 5 can pursue become far more expansive than previously thought.
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It's essential to consider why someone would want to keep a dog by their side in a post-apocalyptic world. Surely the loyalty and love of an animal would help a person cope, but dogs offer so much more than just emotional support. Designing a game world around Dogmeat's capabilities would be a great way to improve him for his eventual appearance in Fallout 5. The most recent Fallout games have followed «find this person» narratives but save for a few quests in Fallout 4 that revolve
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