While Destiny 2 players have warmly welcome back the Vault of Glass and King's Fall raids, there have been some complaints about the rewards for completing Master difficulty and one player believes they have a solution. In an era where weapon crafting is available, it appears to have taken away some appeal of grinding for adept raid weapons when players can craft their ideal role after unlocking the weapon frame. The player in question says the possible solution lies in the first Destiny, specifically the Age of Triumph, to incentivize players to hop back into Master Raids and defeat the forces of the Darkness awaiting guardians.
Age of Triumph was an event held in the final months of the original Destiny to celebrate guardians' accomplishments over the game's three-year lifespan and lead into Destiny 2's launch. The event saw Bungie freshen up the game's four raids by bringing them up to player levels, rework weapon drops, and freshen armor sets with new cosmetic options available. It also saw a swath of changes made to the game's other PvP and PvE options, from Lord Shaxx carrying two weekly Crucible bounties instead of one and the Daybreak modifier for Nightfalls to reduce player ability cooldowns.
Destiny 2 Making Great Change for Deepsight Season of Plunder Weapons
It is the refreshed armor and cosmetic sets, specifically, that Reddit user BoxcarLynx suggested could help improve the reward pools for returning Master Raids. They suggest tying the ornaments into the weekly Master Raid Challenges, providing further incentive to complete challenges aside from the game's title grind. They also bring up the possibility of bringing back armor tokens tied to the Destiny 2's transmog system to further incentivize running
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