Overwatch 2 makes a ton of changes compared to the first game, but perhaps one of the biggest is the introduction of the Battle Pass, where players must complete matches, challenges, and so on to unlock new cosmetics, items, and so on. Of course, it's entirely possible to purchase Overwatch 2 skins, but some players aren't happy with the shop, among other changes to monetization.
Regardless, the economics of Overwatch 2 have certainly changed, and that means some players are going to really focus on their challenges. Completing dailies, weeklies, and so on is a great little boost of serotonin, if nothing else. But one player missed out on a big challenge by a single point.
Overwatch 2 Players Make Interesting Aim Assist Discovery
Redditor SyntheticEcstasy recently shared an image of their «Hold the Line» weekly challenge, which requires players to accumulate a total of 40,000 damage MIT inOverwatch 2 (damage mitigation completed by playing Tanks, usually). This Redditor unfortunately came in at 39,999 out of 40,000. At least one other Redditor pointed out that they still had time before the challenges reset, as of their posting, but the OP revealed that they personally did not have time to play before then.
Indeed, while the exact circumstances of SyntheticEcstasy's barrier to completing this challenge are unknown and frankly do matter, this speaks to a specific issue regarding live service games. The more and more games that adopt this specific model, the more and more divided players (at least those who enjoy live service FPS games) are going to be, and the harder it is to keep up. For example, games like Apex Legends, Call of Duty: Warzone, Fortnite, Genshin Impact, Fall Guys, Destiny 2, Overwatch 2, and many more all
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