As Dungeons & Dragons continues to prepare to make the jump from 5th Edition to 6th, developer Wizards of the Coast should take another look at the Cleric class. While a good Cleric can easily be one of the most important parts of any adventuring party, a few improvements could make it one of D&D's best spellcasting classes that goes beyond just being the dedicated healer.
Similar to many of the classes from the current edition of Dungeons & Dragons, one place where the Cleric class can best improve is from the way that each level improves the character. As is often the case for spellcasters, the biggest incentive a player has to gain more experience comes from expanding their repertoire of known and available spells. Addressing this progression could be the key to attracting more players to the Cleric class.
How Dungeons and Dragons 6E Could Improve 5E's Fighter Class
One of the best ways that D&D has to give players a feeling of progression as their characters complete encounters and gain experience is by doling out powerful class features at milestone levels. For some classes, these special features come frequently, improving the bag of tricks available to Rogues and Fighters as frequently as a character's health is improved. However, many spellcasting classes like the Cleric forgo a large amount of these features. In the specific case of the Cleric, the last major feature comes at 10th level, only getting an upgrade at 20th, instead of a totally new ability.
Similar to the 5E Wizard class, much of this seeming lack of progression is balanced by gaining new spells with every level, and progressively more spell slots after leveling up a few times. Making the right or wrong choices when building a spell list can give
Read more on gamerant.com