Over the last five years or so, battle royales have grown in popularity. With the likes of Fortnite and PUBG popularizing the genre back in 2017, it didn't take too long for the big publishers to catch on, and realize that a new, lucrative avenue for income had opened up. Call of Duty: Black Ops 4 was one of the first big names to enter the battle royale market, and though Call of Duty: Blackout wasn't an instant hit, the potential was certainly there. In March 2020, that potential was realized, with the release of Call of Duty: Warzone.
Over the last few years, Call of Duty: Warzone has become one of the most popular video games of all time, while also being one of the most divisive amongst fans. Though it started out strong, Warzone's cracks began to show, and with the introduction of the Caldera map, things only got worse. Flash forward a few months, and Call of Duty: Modern Warfare 2 is announced, right alongside a standalone sequel to Warzone, set to drop later this year. Expectations are high, and fans are hoping that Warzone 2 can live up to them, both in terms of technical factors, and integration with Modern Warfare 2.
Call of Duty: Warzone Season 5 is An Example of What Not To Do in Warzone 2.0
When Call of Duty: Warzone first released in 2020, it based a lot of its design on the recently released Call of Duty: Modern Warfare, a 2019 reboot of the original Modern Warfare. For the first two years of its life, Call of Duty: Warzone had just one massive map called Verdansk. Verdansk began life with 20 primary points of interest, some of which were settings directly ripped from Modern Warfare's campaign and multiplayer modes.
Verdansk's Prison, TV Station, Boneyard, and Stadium were all taken directly from Call of
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