It's been five years since Horizon Zero Dawn was released, and Guerrilla Games — the studio originally known for Killzone — would never be the same after that. Fans were introduced to one of the more beautiful, well-realized post-apocalyptic worlds in gaming, a fearless female protagonist in Aloy, and a tantalizing mystery. Five years later, Horizon is now one of PlayStation's biggest IPs, and it doesn't look like it's going anywhere anytime soon.
Horizon's rise was a slow burn, but its popularity has skyrocketed in just the past two years. A lot of that is due to Sony's aggressive marketing in preparation for Forbidden West, but it worked. Fans have gotten a couple of chances to grab Horizon Zero Dawn for free or for a very reasonable price, so it's pretty easy to get into. The hype surrounding the franchise has slowly increased, building up to a big five-year anniversary. Guerrilla hasn't announced any specific plans to celebrate the 5th anniversary of Zero Dawn, but it doesn't really need to.
How Horizon Forbidden West Perfects Modern Gaming's Climbing Mechanics
New IPs are always a risk, andHorizon was no different. When it launched in 2017, no one knew what to expect. Putting Horizon Zero Dawn and Killzoneside-by-side, few would guess they came from the same studio. PlayStation has been taking a more hands-off approach with its first-party studios, letting them create things that they're actually passionate about, andZero Dawn was a direct result of that approach.
Horizon Zero Dawn is far from a perfect game, and it has been criticized for things like lackluster melee combat, rudimentary climbing mechanics, and robotic facial animations during conversations. However, something about it stuck with fans, and now the
Read more on gamerant.com